Digimon Story: Cyber Sleuth Hacker's Memory Producer Wanted to

  • Digimon Story: Cyber Sleuth - Hacker's Memory game producer Kazumasa Habu revealed in the interview with Famitsu on Thursday he wanted to develop the sport for PlayStation 4.

    "This time we're while using the PlayStation Vita base as well as releasing it on PlayStation 4," Habu said, "But I'm thinking I want to change consoles."

    Habu explained that if your staff began work about the new game they planned to develop it for Digimon Masters Online Tera PlayStation 4 to be able to aim for worldwide popularity. However, that they already designed a base for PlayStation Vita, and in addition they wanted to discharge the game in 2010 to take advantage on the franchise's 20th anniversary. He continued to say that they can were concerned for customers who literally last game on PlayStation Vita and would need to switch for that new game.

    According to Habu there aren't any differences between your PlayStation Vita and PlayStation 4 version except for that resolution.

    Habu also brought up the target demographic for that Digimon Story games. "When the series first started, the woking platform was Nintendo DS therefore we were aiming at Digimon fans that are children," he stated, referring to the very first Digimon Story game from 2006. "But to the latest installment, Cyber Sleuth, the largest feature was that we'd moved to aiming at Digimon fans who've grown up. The fans have been kids in the time [Digimon started] have become college students and dealing adults and that we felt their ideas have changed."

     The Digimon Story: Cyber Sleuth - Hacker's Memory PlayStation 4 and PlayStation Vita game will ship in Japan this coming year, and is going to be available inside West noisy . 2018. The release will feature the first Japanese dub and English and German subtitles. The game is going to be available physically and digitally to the PS4 and digitally for that PS Vita.

    Like the 1st Digimon Story Cyber Sleuth game, Digimon Story: Cyber Sleuth - Hacker's Memory will probably be a "raising RPG" which takes place within the real and digital worlds. The game will inform the story in regards to the "other side of Cyber Sleuth," set inside the same setting as the initial game, and where sooner or later Dagomon will be in Odaiba. There will probably be more than 320 Digimon which might be raised inside game.

    The game incorporates a new protagonist (seen right) who dives in to the world of Digimon Masters Online Currency hackers after he's branded a criminal on an incident she has no memory of. His name, that is changed, is Keisuke Amasawa (Bandai Namco Entertainment also spells his last name as Amazawa).

    The new game will share some maps in the previous game, and often will add 30 new maps for a complete of 90 maps. The game will ship together with the original Digimon Story: Cyber Sleuth game included, which will be the initial time the sport will be released around the PS4 in Japan.

    Bandai released an original Digimon portable virtual pet toy on June 26, 1997.